The Mana project builds a complete 2D MMORPG platform. This includes a client, server and web component, as well as a library of free content that you can use under the terms of the GPL.
While this project started in 2009, the Mana client, server and web components were formerly being developed as part of The Mana World since 2004. By separating server/client development from a single player community, we hope to achieve better cooperation with alternative Mana server based projects.
Mana client 1.0.0-beta2 released
One step closer to the first mana client release! There have been two months since our last beta release and we're still working hard to bring our best release ever.
Thanks to all the feedback received, a total of 11 crashes have been fixed out of a total 41 bug fixes, and we're happy to release the second beta of the Mana client. For a complete list of changes, please see the release changelog.
Found a bug? Feel free to report it or simply talk to us on irc.
Yohann Ferreira - Jun 1, 2010
Mana client 1.0.0-beta released
Almost half a year after we split off from The Mana World to develop the client and server independently from a single online world, we now present a preview of our first release in the form of this beta. The main purpose of the beta is to get final feedback towards the 1.0.0 release and to see whether projects based on Mana can successfully use this new version as their base.
Compared to the last release of this software, then called The Mana World 0.0.29.1, a lot has changed. The biggest change is no doubt that both eAthena and the Mana server are now supported from the same binary. We hope to replace our aging eAthena version with the Mana server later. The other major change is that the client can pretend to be different games based on a "branding" file. Stuff like wallpaper, GUI skin and where to download the server list from can all be customized using this file. We hope other projects will use this as an opportunity to set themselves apart, while avoiding a split in the development of the client software.
Too many other changes were made to mention them here. A summary can be found in the NEWS file. Go to the downloads page to get the release!
Thorbjørn Lindeijer - Mar 16, 2010
The Mana Project Started!
Excuse the empty and sterile website, but we need to start somewhere! The Mana project launched, and is from now on an independent entity from our roots, The Mana World.
There were several reasons to split off this project. One is to allow other servers/communities based on the same software to cooperate on an equal level. Depending on a piece of software should be much more acceptable for a game than depending on a different (but very similar) game. Another reason is that some developers are bothered by the demanding and growing player community or don't like the applied rules or politics. They shouldn't have to leave the development team because of this. Finally, the Mana project is not limited by the development of a single game, so there is more room for experimentation with new features or directions.
It's expected to be a win for everyone, because at the same time it will allow The Mana World and other games based on the Mana platform to focus on what they do best: running a quality server with well developed content and focus on the player community.
Thorbjørn Lindeijer - Oct 24, 2009